Features
Dungeon
Frozen Dungeon
Multi-level ice dungeon with frost-themed enemies, treasure chests, a hidden trader, and the Dragon Frost boss. Uses Flocon currency.
See the Frozen Dungeon Guide for details.
Boss Encounters
Dragon Frost
1,400
Frost Slow, Spirit summons
Frozen Dungeon
Hedera
1,800
Poison, Root attacks
Rotting Sanctum
Golem Void
3,500
3-phase, Danger Zone aura
Void Realm
All bosses scale HP with player count (default +50% per additional player) and support difficulty multipliers.
See the Bosses Guide for mechanics and drops.
Elite Mobs
Dragon Fire
1,000
Zone 4 (day)
Voidheart, Adamantite
Swamp Crocodile (soon)
900
Swamp Dungeon
Swamp Crocodile Scale
Alpha Rex
700
Caves
Rex Leather, Meat
Zombie Aberrant
400
Zone 4 (day)
Voidheart, Adamantite
Elite mobs display a compact elite health bar when engaged (distinct from boss phase bars).
Weapons & Equipment
40 weapons across 9 types (Swords, Daggers, Longswords, Spears, Staffs, Battleaxes, Maces, Shortbows, Shields)
20 armor pieces in 5 sets (Adamantite, Diving, Mithril, Onyxium, Prisma)
7 tools (Pickaxes, Shovels, Hatchet)
3 legendary Prisma weapons with unique abilities
See the Items Guide for the full catalog.
Prisma Weapons
Prisma Sword
Signature summons spectral clones
Prisma Daggers
Signature teleports behind enemies
Prisma Pickaxe
Right-click opens 6-slot Void Pocket inventory
All Prisma weapons glow purple in the dark.
Traders
Vorthak
Forgotten Temple Trader (Mana potions & Apex Sovereign Leather)
Korvyn
Hidden trader in the Frozen Dungeon. Sells Mithril gear and the Frostbite Blade for Flocons.
Systems
Difficulty
5 presets (Easy, Medium, Hard, Extreme, Custom) controlling HP and damage multipliers.
Player Scaling
Boss HP scales with nearby player count. Configurable per boss (0-200%).
Creative Library
All 104 mod items are browsable in Creative Mode under the Endgame tab, organized into 7 subcategories: Weapons, Armor, Tools, Materials, Consumables, Portals, Misc.
Armor Mana Regeneration
Endgame armor (Mithril, Onyxium, Prisma) grants bonus mana regen per piece equipped. Active even in combat, unlike vanilla regen.
Mithril
+2 mana/sec
Onyxium
+3 mana/sec
Prisma
+4 mana/sec
RPG Leveling (Optional)
Soft dependency on RPG Leveling mod. Boss kills award configurable XP. Instance levels auto-configured on startup.
See the Configuration Guide for all settings.
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