Features

Dungeon

Frozen Dungeon

Multi-level ice dungeon with frost-themed enemies, treasure chests, a hidden trader, and the Dragon Frost boss. Uses Flocon currency.

See the Frozen Dungeon Guide for details.


Boss Encounters

Boss
HP
Mechanic
Location

Dragon Frost

1,400

Frost Slow, Spirit summons

Frozen Dungeon

Hedera

1,800

Poison, Root attacks

Rotting Sanctum

Golem Void

3,500

3-phase, Danger Zone aura

Void Realm

All bosses scale HP with player count (default +50% per additional player) and support difficulty multipliers.

See the Bosses Guide for mechanics and drops.


Elite Mobs

Elite
HP
Location
Drop Highlight

Dragon Fire

1,000

Zone 4 (day)

Voidheart, Adamantite

Swamp Crocodile (soon)

900

Swamp Dungeon

Swamp Crocodile Scale

Alpha Rex

700

Caves

Rex Leather, Meat

Zombie Aberrant

400

Zone 4 (day)

Voidheart, Adamantite

Elite mobs display a compact elite health bar when engaged (distinct from boss phase bars).


Weapons & Equipment

  • 40 weapons across 9 types (Swords, Daggers, Longswords, Spears, Staffs, Battleaxes, Maces, Shortbows, Shields)

  • 20 armor pieces in 5 sets (Adamantite, Diving, Mithril, Onyxium, Prisma)

  • 7 tools (Pickaxes, Shovels, Hatchet)

  • 3 legendary Prisma weapons with unique abilities

See the Items Guide for the full catalog.


Prisma Weapons

Weapon
Ability

Prisma Sword

Signature summons spectral clones

Prisma Daggers

Signature teleports behind enemies

Prisma Pickaxe

Right-click opens 6-slot Void Pocket inventory

All Prisma weapons glow purple in the dark.


Traders

Vorthak

Forgotten Temple Trader (Mana potions & Apex Sovereign Leather)

Korvyn

Hidden trader in the Frozen Dungeon. Sells Mithril gear and the Frostbite Blade for Flocons.


Systems

Difficulty

5 presets (Easy, Medium, Hard, Extreme, Custom) controlling HP and damage multipliers.

Player Scaling

Boss HP scales with nearby player count. Configurable per boss (0-200%).

Creative Library

All 104 mod items are browsable in Creative Mode under the Endgame tab, organized into 7 subcategories: Weapons, Armor, Tools, Materials, Consumables, Portals, Misc.

Armor Mana Regeneration

Endgame armor (Mithril, Onyxium, Prisma) grants bonus mana regen per piece equipped. Active even in combat, unlike vanilla regen.

Set
Full Set Bonus

Mithril

+2 mana/sec

Onyxium

+3 mana/sec

Prisma

+4 mana/sec

RPG Leveling (Optional)

Soft dependency on RPG Leveling mod. Boss kills award configurable XP. Instance levels auto-configured on startup.

See the Configuration Guide for all settings.

Last updated